Cujo Sound Videos & Tutorials
Subscribe on YouTube by clicking the button above.
This document is free. It’s free to use, to quote and refer to. Just remember where it came from and think happy thoughts of me and Cujo Sound if you use it.
Or consider using the donate button above, or become a Patron on Patreon.com I would appreciate it.
Game Audio Talk
About Detroit: Become Human
And how the listener positioning
is important and prone to bugs
Here is a few examples of the cinematics that I have made for various games.
EVE: Valkyrie Announcement Trailer
HITMAN – Train Cinematic
HITMAN – The Sniper Cinematic
Here are some videos of talks and lectures I have given
MIGS 2016 Talk
Informant Diegesis in Video Games
MIGS 2017 Talk
Game Audio Gamification
SPILBAR 2015 Talk
In the beginning of my career i Re-Designed a lot of videos to build a portfolio and also later for a bunch of job tests
Here are some examples of what I did
Cyberpunk 2077 Re-Design
This video has no relation to the actual release and sound design of Cyberpunk 2077
Kane & Lynch – Re-Design
A job application test during the hiring process at IO Interactive.
Assassins Creed Re-Design
One of my very first attempts to build a portfolio
Featured Game Audio Talks and Tutorials
Tutorials and Game Audio Talk – Videos about how to do certain things when working in Game Audio and analysis of other video games and their audio
Vampyr – Analysis
Unity 3D – Ambient Area Scripting
Detroit: Become Human – Analysis