Project Description

Bjørn Jacobsen

Cujo Sound Script

C# Scripts – Used in my Unity Developer Series on YouTube.

Check the links below
or check the video on the right
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Random Controller

Controls randomization between pools of sounds, similar to the Sound Source script but with a different approach to instances of audio emitters.


Audio Trigger Listener

Global Event Listener - This script reacts when a global event comes in from the Audio Trigger script and manipulates the sound correspondingly.


Audio Trigger

Global Event Trigger - Sends a global event whenever a specific sound plays with unique settings per instance.


Audio Collider

Simple audio collider which triggers playback or stop of a sound whenever entering of exiting a collider