Project Description

Developer

Role

Sound Designer. Sound asset creation, implementation and cinematic’s sound design.

About

A Mother’s Inferno.

Six weeks of production and a massive soundscape which I am very happy with.
Project was nominated to participate at IndieCade at the year of it’s release at E3.

Stab your own eyes out with a glass shard. Lot’s of crazy moments and it was a great game to sound design.

Watch the original A Mother’s Inferno trailer below